PaperWaifu's News

Hey guys,

Just a quick update about the game! I just updated the build to v0.4.0 06-23-2017. This includes minor fixes and more importantly, fixes that Android "Cannot Install" bug.

Both for our KS/Patreon supporters, and the free demo version right here on NG! Yay!

Quick Trivia: It was yesterday of last year that we released v0.1.0 - When Sango's route was completed. We've now finished our 4th character route and are moving to the 5th.


  • NEW! 4th character route finished!  Exclusive to patrons! (Only up to chapter 4 in the free demo version for now)
  • NEW! More music Added!
  • NEW! Updated Mie's first SE.
  • NEW! Multilingual support added. (No languages added yet.)
  • NEW! Virtual keyboard updated!
  • NEW! Longer dialog text supported.
  • BUG FIX! Something about game variable values being carried over on load/new game after another game session when they're not supposed to.


The Virtual Keyboard: It's now a QWERTY type. It should be much easier to use now. You can still type using your physical keyboard. There's now a Shift button, that works as a toggle to enter capitalized letters. Enter is now a down arrow, located at the bottom right, which hides the keyboard. You can still move around keyboard by pressing the cross arrow, now located on the upper right. And that's about it. It should be easier to type with this thing now. Buttons have been shrunk btw, so let me know how it goes if you're using a phone or tablet.

Multi-Language Support: It's now here too. But don't expect anything yet, as there's no other language available to display yet. We're talking with a fan translation group at the moment and we'll tell you guys more about it on a later post :).

All New Animated CGs are Shaded: This including Mie's new and improved BJ scene. Dialog and choices have been updated as well. And let me know what you guys thing of that X-ray thing ;). In the next update, we'll try to shade the other animated CGs we've got. Oh and the background characters have also been shaded - so they won't look too out of place this time around.

As always, if you spot any weird bugs and stuff, let us know and we'll investigate it!

We're on KS Right Now!

2017-05-18 02:39:20 by PaperWaifu

Hey guys!

Just wanted to say we're on Kickstarter right now!

We'd like to find more gamers who might enjoy our stuff, and If you guys can help spread the word about this, we'd really appreciate that!

We're in the middle of animating stuff right now and maybe about half way through the next update!




Hey guys!

BeerBrew here! We've just updated the game so this should add/update new event CGs to match the art style we've got right now, and finally fix up that rare asset preloading bug that's been around for some time.

Quick Fix!

2017-05-05 22:50:31 by PaperWaifu

Hey guys!

We just updated the game again. It seems like we missed out on a couple of lines of code to make the preloader fix work. It should work now. You may experience a slight delay between scene transistions. This is because the game is waiting for the assets to be completely loaded before proceeding. :O


2017-04-22 13:53:47 by PaperWaifu

Hey guys,


Just updated the game since I left out something earlier. Should work now! Let me know if you encounter anything that doesn't make the game progress (like it just stopped and tapping doesn't make make the program go go forward.)

Ramen no Oujisama v0.3.5 (Critical Bug Fix Update)

2017-04-20 14:22:32 by PaperWaifu

Hey everyone!

It's BeerBrew and... I haven't had much sleep yet. Just wanted to say that thanks to @dickmcscrotes 's bug complaint we finally found the elusive loading-related bug that's been haunting the game for several weeks now. The online version of the game should be stable now especially when loading up save game files. With this bug, the game can randomly hang so speak. It rarely appears in our dev platform, and shite always hits the fan when we make it available as a web version. We will update the other builds later.

Can you guys give it a spin and see if anyone encounters any game-stopping errors like blackscreen hang, or any sort of hang or crash? Try progressing through a couple of routes, loading a couple of save games... And do use Google Chrome or Firefox (Firefox tends to complain more, so any hangs here will be useful to take note of.)


The following's been updated:


NG (perma):




Thanks for your support guys!



New Ramen no Oujisama Version Up! v0.3.5

2017-04-18 05:10:37 by PaperWaifu

Hey guys!

Here comes the update! A ton of updates. The 2 biggest of which are the opening of the fourth character route, and the animated characters!

Link to the game:

Starting from this update onwards, only the first two chapters of new character routes will be available to play in the free version, at least for now. We may open up more chapters for these character routes in this version later on. Patreon supports though, will get access to everything.


Enjoy the game everyone <3

BeerBrew & Sharkie

Hey guys! Incoming Update!

2017-04-10 02:30:34 by PaperWaifu

... In a few days haha ;). Just watch out for the new version. I'll put it up here soon, maybe as a new game entry. There's several significant changes and additions to the game, so I think this'll be a worthwhile wait. We'll post up the game for our patrons first.

Thanks for your patience guys ;).

Time for to post up a new game entry?

2017-02-04 21:45:53 by PaperWaifu

Hey everyone!

BeerBrew here. It's that time again - we're going to release another version of the game soon! With the 3rd character route finished, I think it's time we resubmitted it to NG's game section and see what you gamers think!

Looking 6 months back, when we started out the game here, I remember - and still have - the old version assets of the game and when I look at ithem, I'm like, "the fuq, we drew this?" lol. Granted the story hasn't been altered signifantly so far, save for plugging plot holes, minor improvements and typos we missed out on, our characters have visually undergone a relatively significant transformation. The game's custom VN engine has gone through a lot of changes as well and is now, generally speaking, more stable and packs more of the features that's found in other VN engines. We even managed to have animation for special scenes midway through and make a decent Android version of the game.

So with that said, I think we've progress quite nicely in the course of half a year, from v0.05 to the incoming v0.30. We got an overall rating of 3.46 stars with v0.05. Now that more gamers have have played the game, and seen what it was like before and now, we're hoping to see much better reception under judgement and we can retire the old project here.

We'll let you guys know when the new version of the game's up with a new link, so please drop by, play the game, put your stars and review in ;)